On-Canvas
Font Previews

January 20, 2026

I’ve been building Framer for a decade, from 1 high-fidelity interactive prototyping to 2 web-based design tools for creatives.

Typography decisions tend to happen later than they should, and they often feel harder than they need to be. That’s rarely because designers don’t know what they’re doing. It’s because most tools make font exploration slow, fragmented, and misleading. You pick a font from a dropdown, the canvas updates after a delay, the layout shifts, you undo, you scroll again, and the whole process breaks your focus. Even when tools offer previews, they often happen in side panels or generic sample text that has little to do with the actual design you’re working on. The result is that designers make typographic decisions with incomplete information, and they settle earlier than they want to simply to keep momentum.


Instant font previewing on a freeform canvas changes that dynamic. Instead of treating fonts as a setting you apply and revert, it turns typography into something you can explore fluidly while staying inside the composition. As you browse fonts, you see each one applied directly to the selected text on the canvas, in place, in real time, without committing. Hovering becomes auditioning: you glide over options and watch the design shift tone instantly, then return to baseline the moment you move away. This eliminates the constant cycle of apply, wait, evaluate, undo, and it transforms font selection from an interruption into a continuous part of designing.

I’ve been building Framer for a decade, from 1 high-fidelity interactive prototyping to 2 web-based design tools for creatives.

The difference matters because fonts don’t exist in isolation. They behave differently depending on hierarchy, size, weight, line length, spacing, and the surrounding UI. A typeface that looks refined in a preview pane can collapse under real constraints, or it can introduce subtle rhythm issues that only appear when paired with actual layout and content. On-canvas previewing makes typography contextual by default. You’re not evaluating a font, you’re evaluating a font inside your design, across your real text, and alongside everything else that gives it meaning. That’s what makes the feature feel deceptively powerful: it’s not just faster, it’s more honest.

I’ve been building Framer for a decade, from 1 high-fidelity interactive prototyping to 2 web-based design tools for creatives.